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42 changes: 42 additions & 0 deletions README-ksoin.md
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# README - ksoin

## About Me
Hello! I'm a Computer Science student passionate about Virtual/Augmented Reality, Computer Vision and Computer Graphics.

## Technical Skills
- **Programming Languages**: Python, Swift, C#, C++, JavaScript
- **Frameworks/Libraries**: Unity, Blender, TensorFlow, PyTorch, React


## Work Experience

### **Software Engineering Intern, Apple**
- R&D at Vision Products Group (Apple Vision Pro team), developing for AR and 3D graphics/rendering.

### **Software Engineering Intern, Immergo Labs**
- Developed and optimized a VR Physical Therapy telehealth platform.
- Built 3D UI, multiplayer experience rooms, and real-time progress tracking

### **VR Research Intern, Stanford Medical Mixed Reality Group (SMMR)**
- Created personalized experiments and simulations in VR for patients with eye alignment issues
- Used Unity/C#, Unity UxF data mangement, and HP Omnicept eye-tracking/logging capabilities.

## Projects
### **Generating Spatial Images Using Diffusion-based Monocular Depth Estimation**
**Technologies**: PyTorch, numpy, Unity
- Combined latent diffusion-based monocular depth estimation with stereo rendering techniques like pixel shifting and DoF blur.
- Generated stereo images for spatial viewing on AR/VR devices from a single 2D photo.

### **React.PT - VR Game**
**Technologies**: Unity, C#, Python, C++
- Created a cross-platform VR reaction time game to assist PTs in treating patients with motor skill disabilities.
- Integrated gameplay mechanics using Unity XRI, Photon, and custom 3D assets with Blender/OpenGL.

### **VR Soccer: Head in the Game**
**Technologies**: Unity, C#, Blender
- Developed a VR soccer game with head tracking, realistic physics, and adaptive ball spawning. Integrated custom 3D assets, immersive audio, interactions, and live analytics.

## Contact
- **Email**: ksoin@stanford.edu
- **LinkedIn**: (https://www.linkedin.com/in/karan-soin-949473a4/)