Add game reverse prompts for Cinder Bay and Floodlight Eleven - #154
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filiksyos wants to merge 1 commit into
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Add game reverse prompts for Cinder Bay and Floodlight Eleven#154filiksyos wants to merge 1 commit into
filiksyos wants to merge 1 commit into
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…even. Written in GitReverse game-reverse voice against the Quaternius Universal kernel and auto-rig pipeline on this branch. Co-authored-by: Fili <filiksyos@users.noreply.github.com>
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filiksyos
marked this pull request as ready for review
August 25, 2026 05:22
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Paste-ready GitReverse game reverse prompts (not vanilla repo reverse) for two original titles, written against the Quaternius kernel + auto-rig pipeline on
cursor/quaternius-kernel-rig-dd1a.Why this PR
Follow-up coding agents need complete user prompts that:
Armature)Idle_Loop,Walk_Loop,Jog_Fwd_Loop,Sprint_Loop,Jump_*, combat/emote) viaAnimationMixerUAL1_Standard.glb(in-place) andUAL1_Standard_RM.glb(root motion)LLM / Meshy keys were not available in the agent environment, so the prompts match
GAME_REVERSE_SYSTEM_PROMPTvoice plus the kernel appendix fromappendHeroAssetInstructions/autoRigToQuaterniusKernel, grounded in the vendored GLBs (kernel contract tests passed).File
artifacts/game-reverse-prompts.md— two full copy-paste prompts:Note
This is documentation only. No runtime changes.