add slurm skill - #34
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Signed-off-by: Samhita Alla <aallasamhita@gmail.com>
Signed-off-by: Samhita Alla <aallasamhita@gmail.com>
samhita-alla
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Aug 7, 2026
Adds a "Migration (Slurm → Flyte 2)" group for the flyte-migrate-slurm skill from flyteorg/flyte-agent-plugins#34, mentions Slurm in the page intro and the skills lead-in, and bumps the skill count in the compatibility table to 21. Framed as a guided starting point rather than a mechanical translator, and carries over the skill's own stated limits: tightly coupled MPI simulation, gang scheduling, and topology-aware placement stay on Slurm. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Signed-off-by: Samhita Alla <aallasamhita@gmail.com>
cosmicBboy
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Aug 7, 2026
Adds a "Migration (Slurm → Flyte 2)" group for the flyte-migrate-slurm skill from flyteorg/flyte-agent-plugins#34, mentions Slurm in the page intro and the skills lead-in, and bumps the skill count in the compatibility table to 21. Framed as a guided starting point rather than a mechanical translator, and carries over the skill's own stated limits: tightly coupled MPI simulation, gang scheduling, and topology-aware placement stay on Slurm. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Signed-off-by: Samhita Alla <aallasamhita@gmail.com>
cosmicBboy
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Aug 7, 2026
* document the flyte-migrate-slurm skill Adds a "Migration (Slurm → Flyte 2)" group for the flyte-migrate-slurm skill from flyteorg/flyte-agent-plugins#34, mentions Slurm in the page intro and the skills lead-in, and bumps the skill count in the compatibility table to 21. Framed as a guided starting point rather than a mechanical translator, and carries over the skill's own stated limits: tightly coupled MPI simulation, gang scheduling, and topology-aware placement stay on Slurm. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Signed-off-by: Samhita Alla <aallasamhita@gmail.com> * reframe the Slurm note around what ports over cleanly The previous wording listed gang scheduling and "topology-aware placement at the largest scales" as things to leave on Slurm, which reads as a warning to anyone running multi-node GPU jobs. That is not the case: ClusteredTaskEnvironment launches replicas as one JobSet, runs torchrun rendezvous, and sets the standard RANK/WORLD_SIZE/MASTER_ADDR, so DDP and FSDP code carries over unchanged. States that up front and narrows the caveat to what the skill actually calls out: tightly coupled MPI simulation, and explicit InfiniBand topology control. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Signed-off-by: Samhita Alla <aallasamhita@gmail.com> * trim the Slurm note Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Signed-off-by: Samhita Alla <aallasamhita@gmail.com> * say Flyte 2 consistently in the intro Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Signed-off-by: Samhita Alla <aallasamhita@gmail.com> --------- Signed-off-by: Samhita Alla <aallasamhita@gmail.com> Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@cosmicBboy can you +1 this? it's the only remaining PR. |
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