We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
this page describes the WebSocket interface to communicate with the audio player via a WebSocket.
connect to: ws://localhost:8080/ws
ws://localhost:8080/ws
since only strings can be sent via WebSocket, we will have to send our data (JSON objects) stringified.
JSON.stringify({ apiModule: "data", endpoint: "displayname", data: null });
JSON.stringify({ apiModule: "data", endpoint: "playlists", data: null });
JSON.stringify({ apiModule: "data", endpoint: "volume", data: null });
JSON.stringify({ apiModule: "data", endpoint: "cover", data: null });
JSON.stringify({ apiModule: "data", endpoint: "radioProgramme", data: null });
JSON.stringify({ apiModule: "data", endpoint: "accentColour", data: null });
JSON.stringify({ apiModule: "control", endpoint: "next", data: null });
JSON.stringify({ apiModule: "control", endpoint: "last", data: null });
JSON.stringify({ apiModule: "control", endpoint: "playPause", data: null });
JSON.stringify({ apiModule: "control", endpoint: "volume", data: {value in %} });
JSON.stringify({ apiModule: "control", endpoint: "load/playlist", data: {playlist index} });
JSON.stringify({ apiModule: "control", endpoint: "load", data: {song index} });
JSON.stringify({ apiModule: "general", endpoint: "version", data: null });
JSON.stringify({ apiModule: "game", endpoint: "validate-user", data: {user key} });
JSON.stringify({ apiModule: "game", endpoint: "library", data: null });
JSON.stringify({ apiModule: "game", endpoint: "library", data: JSON.stringify({ id: {igdbId}, user: {user key} }) });