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Pull requests: scp-fs2open/fs2open.github.com
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Add particles on death of particles
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
particles
An item related to the particle system
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7504
opened Jun 6, 2026 by
BMagnu
Member
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Restructure resolve_parse_flags into table-driven core + wrapper
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7503
opened Jun 6, 2026 by
Goober5000
Contributor
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Support Android TTS
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7497
opened Jun 4, 2026 by
Shivansps
Contributor
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Support GLES in internal shaders
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7489
opened May 31, 2026 by
Shivansps
Contributor
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Convert CSG/PLR fixed ship/weapon arrays to SCP_vector
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Requested by Active Mod
A feature request that has been requested by a mod that is actively in development.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
Gamma by Shader
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
graphics
A feature or issue related to graphics (2d and 3d)
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7484
opened May 28, 2026 by
BMagnu
Member
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refactor split_str_once
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7483
opened May 28, 2026 by
Goober5000
Contributor
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QtFRED support dds files in the image picker
fix
A fix for bugs, not-a-bugs, and/or regressions.
qtfred
A feature or issue related to qtFred.
#7472
opened May 19, 2026 by
MjnMixael
Contributor
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refactor CJumpNode to use SCP_vector
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7432
opened May 7, 2026 by
Goober5000
Contributor
•
Draft
Remove redundant m_pos from CJumpNode; add GetRadius() accessor
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7431
opened May 7, 2026 by
Goober5000
Contributor
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fix campaign reset wiping player stats
fix
A fix for bugs, not-a-bugs, and/or regressions.
gameplay
A feature or issue that can significantly impact gameplay
Negate during warpout shockwaves jostling ships
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
fix
A fix for bugs, not-a-bugs, and/or regressions.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7372
opened Apr 11, 2026 by
LuytenFS
Contributor
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Fix standalone crash when client disconnects before mission loads
fix
A fix for bugs, not-a-bugs, and/or regressions.
multi
A feature or issue related to the multiplayer code.
Qtfred sexp tree refactor
qtfred
A feature or issue related to qtFred.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
Weapon dot-to-target input
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
Add Vulkan rendering backend
discussion
This issue has (or wants) a discussion
feature
A totally new sort of functionality
graphics
A feature or issue related to graphics (2d and 3d)
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7233
opened Feb 16, 2026 by
laanwj
Contributor
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port to SDL3
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
Option to disable main fireball when ship is destroyed
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
Update To QT6
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7029
opened Sep 9, 2025 by
TheForce172
Contributor
•
Draft
Android Build
build
An issue related to the build systems
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
fix issues related to 3D Hardware Textures slider
fix
A fix for bugs, not-a-bugs, and/or regressions.
graphics
A feature or issue related to graphics (2d and 3d)
#6859
opened Jul 23, 2025 by
notimaginative
Contributor
•
Draft
Move to SDL3
library
A feature or issue related to third-party libraries
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6735
opened May 27, 2025 by
notimaginative
Contributor
•
Draft
change several vm_strdup strings to std::unique_ptr
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6626
opened Mar 9, 2025 by
Goober5000
Contributor
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add checks for Locked_sexp_*
sexps
A feature or issue related to SEXPs
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6568
opened Feb 2, 2025 by
Goober5000
Contributor
•
Draft
Add bindings and shaders for bent normals used in ambient occlusion
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6301
opened Aug 15, 2024 by
devthenecro
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Updated in the last three days: updated:>2026-06-03.