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Pull requests list

Add particles on death of particles enhancement A new feature or upgrade of an existing feature to add additional functionality. particles An item related to the particle system Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7504 opened Jun 6, 2026 by BMagnu Member Loading…
Restructure resolve_parse_flags into table-driven core + wrapper refactor A cleanup/restructure of a feature for speed, simplicity, and/or maintainability Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7503 opened Jun 6, 2026 by Goober5000 Contributor Loading…
Support Android TTS enhancement A new feature or upgrade of an existing feature to add additional functionality. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7497 opened Jun 4, 2026 by Shivansps Contributor Loading…
Support GLES in internal shaders Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7489 opened May 31, 2026 by Shivansps Contributor Loading…
Convert CSG/PLR fixed ship/weapon arrays to SCP_vector refactor A cleanup/restructure of a feature for speed, simplicity, and/or maintainability Requested by Active Mod A feature request that has been requested by a mod that is actively in development. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7487 opened May 30, 2026 by Goober5000 Contributor Loading… Release 26.2
Gamma by Shader cleanup A modification or rewrite of code to make it more understandable or easier to maintain. graphics A feature or issue related to graphics (2d and 3d) Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7484 opened May 28, 2026 by BMagnu Member Loading…
refactor split_str_once cleanup A modification or rewrite of code to make it more understandable or easier to maintain. enhancement A new feature or upgrade of an existing feature to add additional functionality. refactor A cleanup/restructure of a feature for speed, simplicity, and/or maintainability Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7483 opened May 28, 2026 by Goober5000 Contributor Loading…
QtFRED support dds files in the image picker fix A fix for bugs, not-a-bugs, and/or regressions. qtfred A feature or issue related to qtFred.
#7472 opened May 19, 2026 by MjnMixael Contributor Loading…
refactor CJumpNode to use SCP_vector refactor A cleanup/restructure of a feature for speed, simplicity, and/or maintainability Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7432 opened May 7, 2026 by Goober5000 Contributor Draft
Remove redundant m_pos from CJumpNode; add GetRadius() accessor cleanup A modification or rewrite of code to make it more understandable or easier to maintain. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7431 opened May 7, 2026 by Goober5000 Contributor Loading…
fix campaign reset wiping player stats fix A fix for bugs, not-a-bugs, and/or regressions. gameplay A feature or issue that can significantly impact gameplay
#7430 opened May 7, 2026 by Goober5000 Contributor Draft Release 26.0
Negate during warpout shockwaves jostling ships cleanup A modification or rewrite of code to make it more understandable or easier to maintain. fix A fix for bugs, not-a-bugs, and/or regressions. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7372 opened Apr 11, 2026 by LuytenFS Contributor Loading…
Fix standalone crash when client disconnects before mission loads fix A fix for bugs, not-a-bugs, and/or regressions. multi A feature or issue related to the multiplayer code.
#7355 opened Apr 6, 2026 by chief1983 Member Loading… Release 26.2
Qtfred sexp tree refactor qtfred A feature or issue related to qtFred. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7301 opened Mar 19, 2026 by MjnMixael Contributor Loading… Release 26.2
Weapon dot-to-target input enhancement A new feature or upgrade of an existing feature to add additional functionality. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7285 opened Mar 12, 2026 by Kestrellius Contributor Loading… Release 26.2
Add Vulkan rendering backend discussion This issue has (or wants) a discussion feature A totally new sort of functionality graphics A feature or issue related to graphics (2d and 3d) Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7233 opened Feb 16, 2026 by laanwj Contributor Loading…
port to SDL3 refactor A cleanup/restructure of a feature for speed, simplicity, and/or maintainability Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7220 opened Feb 12, 2026 by notimaginative Contributor Loading… Release 26.2
Option to disable main fireball when ship is destroyed enhancement A new feature or upgrade of an existing feature to add additional functionality. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7179 opened Jan 3, 2026 by Kestrellius Contributor Loading… Release 26.2
Update To QT6 enhancement A new feature or upgrade of an existing feature to add additional functionality. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7029 opened Sep 9, 2025 by TheForce172 Contributor Draft
Android Build build An issue related to the build systems Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6992 opened Aug 23, 2025 by Shivansps Contributor Draft
fix issues related to 3D Hardware Textures slider fix A fix for bugs, not-a-bugs, and/or regressions. graphics A feature or issue related to graphics (2d and 3d)
#6859 opened Jul 23, 2025 by notimaginative Contributor Draft
Move to SDL3 library A feature or issue related to third-party libraries refactor A cleanup/restructure of a feature for speed, simplicity, and/or maintainability Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6735 opened May 27, 2025 by notimaginative Contributor Draft
change several vm_strdup strings to std::unique_ptr cleanup A modification or rewrite of code to make it more understandable or easier to maintain. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6626 opened Mar 9, 2025 by Goober5000 Contributor Loading…
add checks for Locked_sexp_* sexps A feature or issue related to SEXPs Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6568 opened Feb 2, 2025 by Goober5000 Contributor Draft
Add bindings and shaders for bent normals used in ambient occlusion enhancement A new feature or upgrade of an existing feature to add additional functionality. Waiting for Stable Marks a pull request that is to be merged after the next stable release, due to a release cycle
#6301 opened Aug 15, 2024 by devthenecro Loading…
ProTip! Updated in the last three days: updated:>2026-06-03.