Works with Project Epoch Reborn. This collection is kept up to date against the current Reborn client.
A carefully selected Epoch Graphics Collection with essential upscaling patches, subtle world upgrades, and Vulkan support via DXVK 2.7.1 for improved graphics performance.
Keep the authentic Classic WoW look, just a little more crisper! Also adds many uniquely voice-acted NPCs and updated player sounds. Refreshes zone music/ambience. Blends better for veteran players.
UPDATED 11/08/2026
⚠️ Letters changed in this update. Epoch now ships its own PATCH-D and PATCH-M, so the collection was moved up a letter to get out of the way: old D → E, old E → F, old F → G, old M → N.
Download here: My Google Drive
In the epoch_live (WoW folder) folder, extract the .mpq files into the Data folder and the Icons folder into the Interface folder.
WARNING: If your PC isn't powerful or feel you want more FPS, do not extract the HD Spells/Items Icons!
If you want OLD Original Vanilla Character Models for your own character, delete PATCH-E
- COMMON.MPQ
- COMMON-2.MPQ
- EXPANSION.MPQ
- LICHKING.MPQ
- PATCH.MPQ
- PATCH-2.MPQ
- PATCH-3.MPQ
- PATCH-A.MPQ
- PATCH-B.MPQ
- PATCH-C.MPQ
- PATCH-D.MPQ — Epoch's own UI patch (custom FrameXML/GlueXML: GM tickets, raid browser, spell scaling, character select). Not the old HD character models — that is PATCH-E now.
- PATCH-M.MPQ — shipped by Epoch
- PATCH-Y.MPQ
- PATCH-Z.MPQ (if present)
- PATCH-4.MPQ — Vanilla NPC texture upscale 2x (unknown modder)
- PATCH-5.MPQ — Vanilla armor items texture upscale 2x (unknown modder)
- PATCH-E.MPQ — HD Character Models from WotLK HD, maintained by Loriendal, then updated by Bset for Epoch (Bset Patch-E). (was PATCH-D)
- PATCH-F.MPQ — Faithful Upscaled Textures Epoch (Vish patch-K) (was PATCH-E)
- PATCH-G.MPQ — Better Trees (OdysseyMods) (was PATCH-F)
- PATCH-N.MPQ — Faithful Upscaled Textures Epoch – 4K Maps (Vish patch-M) (was PATCH-M)
- PATCH-R.MPQ — New Skyboxes from WotLK HD DBC (Bset)
- PATCH-W.MPQ — Cataclysm Water (unknown modder)
- PATCH-X.MPQ — Enhanced Sounds + Soundtracks from multiple WoW versions (Vish patch-X)
The client loads patch-<one character>.MPQ — numbers first (patch-2 … patch-9), then letters (patch-A … patch-Z). Later letters win. So the order here is:
patch → 2 → 3 → 4 → 5 → A → B → C → D → E → F → G → M → N → R → W → X → Y
- epochHD GitHub (Bset work)
- NexusMods – Faithful Upscaled Textures
- NexusMods – Better Trees
- NexusMods – Push Fog Only
- Bset
- Vish
- Jolander
- Loriendal
- OdysseyMods
- Various unknown modders
- All players who test, report bugs, and contribute
Summary: This repack enhances authentic Epoch visuals with faithful upscales (armor, UI, maps, icons), subtle environment boosts (trees, skyboxes, fog clarity), while keeping the original game's aesthetic.
Improve Direct3D rendering through Vulkan translations.
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Download DXVK 2.7.1:
Download from GitHub:
dxvk-2.7.1 -
Extract the Archive:
Use 7-Zip or a similar tool to extract the.tar.gz. -
Copy Required DLLs:
Navigate tox32/folder, and copyd3d9.dllinto the folder containingWow.exe(your game executable). -
Enable for NVIDIA GPUs:
Follow this video demo (GIF) for setting Wow.exe highest potential graphics for NVIDIA GPUs.
3. Run graphical macros in games (you can also use this addon for almost the same result - VanillaGraphicBoost and skip below)
Macro 1 :
/Console environmentDetail 150
/Console groundEffectDensity 256
/Console groundEffectDist 600
/Console groundEffectFade 1277
/Console ffxGlow 1
/Console ffxspecial 1
/Console farclip 1600
/Console horizonFarclipScale 6
Macro 2 :
/Console skycloudlod 3
/Console waterDetail 3
/Console reflectionMode 3
/Console rippleDetail 3
/Console shadowmode 3
/Console shadowtexturesize 2048
/Console particleDensity 100
/Console ffxnetherworld 1
/Console ffxDeath 1
Macro 3 :
/Console sunshafts 2
/Console textureFilteringMode 5
/Console terrainMipLevel 0
/Console ssao 2
/Console ssaoblur 2
/Console weatherDensity 3
/Console gxmultisample 8
/Console violencelevel 5
/Console overridefarclip 1
Macro 4 :
/Console farclip 1600
/Console horizonfarclip 6226
/Console groundeffectdensity 256
/Console groundeffectdist 140
/Console smallcull 0
/Console characterAmbient 1
/Console extshadowquality 5
/Console componentEmissive 1
/Console SSAODistance 750
Macro 5 :
/Console specular 1
/Console componentSpecular 1
/Console lodObjectMinSize 1
/Console lodObjectCullSize 1
/Console lodObjectCullDist 200
/Console lodObjectFadeScale 300
/Console detailDoodadAlpha 100
Macro 6 :
/Console particleMTDensity 100
/Console showfootprints 1
/Console showfootprintparticles 1
/Console doodadLodDist 2000
/Console entityLodDist 100
/Console worldBaseMip 0
/console nameplateMaxDistance 41
In the epoch_live folder, in WTF -> "config.wtf" : add these lines only after you did in game previous 6 macros:
SET M2Faster "3"
SET gxTextureCacheSize "512"
SET objectFade "0"
SET screenshotQuality "10"
