Add wetted-area contact angle - #1276
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Removed 'Experimental' from GPU support description.
# Conflicts: # docs/src/development.md # docs/src/systems/boundary.md
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Summary
WettedAreaContactAngle(theta)as an explicitColorfieldSurfaceNormalcontact modelsurface_measurequadrature introduced in Add boundary surface quadrature #1275force_per_particlefor force and torque conservationh/dx=1.4,ContinuityDensity, Morris CSS, one-fluid, zero-boundary-color, connected-patch configurationStack
Depends directly on #1275. #1275 depends on #1274, #1273, #1272, #1271, #1269, #1268, and #1252. C-CSF planar boundary geometry #1270 remains a sibling substack and is not required here.
Fork branches cannot be selected as bases for pull requests into the upstream repository, so this PR targets
mainand temporarily shows the preceding commits.Review-only diff: svchb/TrixiParticles.jlOpen@rebuild/boundary-quadrature...rebuild/wetted-area-contact-angle
Scope
This PR contains the supported production wetted-area model only. It does not generate boundary quadrature, add C-CSF boundary-integral or contact-normal operators, add empirical contact models, or include prototype examples, calibration scripts, scorecards, or validation studies. Omitting
contact_modelpreserves existing surface-normal and force behavior without wetted-area fluid caches.Verification
git diff --checkpassed