Add gamepad SE3/SE2 device: schema, tracker, plugin, retargeters (1.4.x - #1018
Add gamepad SE3/SE2 device: schema, tracker, plugin, retargeters (1.4.x#1018rwiltz wants to merge 11 commits into
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📝 WalkthroughWalkthroughThe change adds Linux joystick gamepad capture, FlatBuffers schemas, live and replay Estimated code review effort: 4 (Complex) | ~60 minutes Merge Risk: 🟡 Moderate · up to The PR adds gamepad teleoperation support, but the current implementation can fail to discover the plugin, prevent non-Linux builds, continue publishing stale control input after device loss, or fail in minimal installations; reset handling also needs a small correctness fix. Merge should wait for these issues to be fixed or explicitly accepted by the owners. Sequence Diagram(s)sequenceDiagram
participant LinuxJoystick
participant GamepadPlugin
participant SchemaPusher
participant LiveGamepadTrackerImpl
participant GamepadSource
participant GamepadRetargeter
LinuxJoystick->>GamepadPlugin: provide joystick events
GamepadPlugin->>SchemaPusher: publish GamepadOutputRecord
GamepadSource->>LiveGamepadTrackerImpl: request tracked gamepad data
LiveGamepadTrackerImpl-->>GamepadSource: return GamepadOutputTrackedT
GamepadSource->>GamepadRetargeter: provide button and axis tensors
GamepadRetargeter-->>GamepadSource: return control output
``
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<summary>🚥 Pre-merge checks | ✅ 4 | ❌ 1</summary>
### ❌ Failed checks (1 warning)
| Check name | Status | Explanation | Resolution |
| :----------------: | :--------- | :-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | :--------------------------------------------------------------------------------- |
| Docstring Coverage | ⚠️ Warning | Docstring coverage is 29.03% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 93 functions across 31 files. (1 skipped:… | Write docstrings for the functions missing them to satisfy the coverage threshold. |
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<summary>✅ Passed checks (4 passed)</summary>
| Check name | Status | Explanation |
| :------------------------: | :------- | :-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Linked Issues check | ✅ Passed | Check skipped because no linked issues were found for this pull request. |
| Out of Scope Changes check | ✅ Passed | Check skipped because no linked issues were found for this pull request. |
| Description Check | ✅ Passed | Check skipped - CodeRabbit’s high-level summary is enabled. |
| Title check | ✅ Passed | The title clearly summarizes the main change: adding gamepad SE3 and SE2 support, including the schema, tracker, plugin, and retargeters. The trailing branch marker is relevant, although the title has… |
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<summary>Full details: Docstring Coverage</summary>
**Explanation**
Docstring coverage is 29.03% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 93 functions across 31 files. (1 skipped: 1 unsupported.)
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<summary>Full details: Title check</summary>
**Explanation**
The title clearly summarizes the main change: adding gamepad SE3 and SE2 support, including the schema, tracker, plugin, and retargeters. The trailing branch marker is relevant, although the title has an unmatched opening parenthesis.
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Backport of the gamepad device from main, hand-ported rather than cherry-picked: this branch predates both the manifest-driven tracker codegen (trackers.toml doesn't exist here) and the consolidation of isaacteleop's Python source under src/python. GamepadTracker is therefore hand-written (deviceio_base interface, deviceio_trackers facade, live_trackers/replay_trackers impls + factory dispatch entries), following keyboard_tracker's structure exactly (itself following generic_3axis_pedal_tracker's), and the Python-side files live at this branch's pre-consolidation paths (src/core/retargeting_engine/python/..., src/retargeters/...). Feature set matches main: - gamepad.fbs + GamepadTracker: raw joystick-API state (pressed_buttons: [ushort], axes: [float]), no semantic mapping. - gamepad plugin: standalone Linux joystick (/dev/input/js*) reader, self-discovers its device under /dev/input/by-path/, auto-launched by PluginManager. Bundled inside the wheel (isaacteleop.plugins. gamepad), extending the mechanism added for the keyboard plugin. - GamepadSource (IDeviceIOSource) exposing "gamepad_buttons" (32-entry button bitmap) and "gamepad_axes" (fixed-size axis array) -- buttons and axes are reported as-is; retargeters own all button/axis-to-action mapping. - GamepadToSe3RelRetargeter + GamepadGripperRetargeter (stick/dpad -> EE delta, X-button toggle -> gripper) and GamepadToSe2Retargeter (stick -> base velocity), matching the legacy Se3Gamepad/Se2Gamepad key bindings. Axis/button indices assume a typical Xbox-style pad under the Linux xpad driver; not yet validated against physical hardware. Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
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…yboard Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
…e joystick-API one Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
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Actionable comments posted: 4
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Inline comments:
In `@CMakeLists.txt`:
- Line 209: Update the bundle block guarded by TARGET gamepad_plugin and TARGET
python_package to run only on Linux, preventing TARGET_FILE:gamepad_plugin from
being evaluated for the non-Linux placeholder target.
In `@examples/teleop/python/gamepad_printer_example.py`:
- Around line 28-30: Update the plugin configuration in the gamepad example to
import and use isaacteleop.plugins.plugin_search_path() for
PluginConfig.search_paths instead of the manually resolved PLUGIN_ROOT_DIR,
while preserving the existing gamepad plugin name and ID.
In `@src/plugins/gamepad/gamepad_plugin.cpp`:
- Around line 151-153: Update close_device() to also reset axes_ to its
neutral/default values when clearing pressed_buttons_, so push_current_state()
cannot publish stale stick values after disconnect or failed reopen attempts.
In `@src/retargeters/gamepad_se3_retargeter.py`:
- Line 13: Move GamepadGripperRetargeter out of gamepad_se3_retargeter.py into a
dependency-free module without the SciPy Rotation import, while preserving its
behavior. Update the export mapping in src/retargeters/__init__.py lines 118-122
to reference the new module; both affected sites require changes.
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📒 Files selected for processing (41)
CMakeLists.txtexamples/teleop/python/gamepad_printer_example.pysrc/core/deviceio_base/cpp/inc/deviceio_base/gamepad_tracker_base.hppsrc/core/deviceio_trackers/cpp/CMakeLists.txtsrc/core/deviceio_trackers/cpp/gamepad_tracker.cppsrc/core/deviceio_trackers/cpp/inc/deviceio_trackers/gamepad_tracker.hppsrc/core/deviceio_trackers/python/deviceio_trackers_init.pysrc/core/deviceio_trackers/python/tracker_bindings.cppsrc/core/live_trackers/cpp/CMakeLists.txtsrc/core/live_trackers/cpp/inc/live_trackers/live_deviceio_factory.hppsrc/core/live_trackers/cpp/live_deviceio_factory.cppsrc/core/live_trackers/cpp/live_gamepad_tracker_impl.cppsrc/core/live_trackers/cpp/live_gamepad_tracker_impl.hppsrc/core/mcap/cpp/inc/mcap/recording_traits.hppsrc/core/python/deviceio_init.pysrc/core/python/isaacteleop_plugins_gamepad_init.pysrc/core/python/isaacteleop_plugins_init.pysrc/core/python/pyproject.toml.insrc/core/replay_trackers/cpp/CMakeLists.txtsrc/core/replay_trackers/cpp/inc/replay_trackers/replay_deviceio_factory.hppsrc/core/replay_trackers/cpp/replay_deviceio_factory.cppsrc/core/replay_trackers/cpp/replay_gamepad_tracker_impl.cppsrc/core/replay_trackers/cpp/replay_gamepad_tracker_impl.hppsrc/core/retargeting_engine/python/deviceio_source_nodes/__init__.pysrc/core/retargeting_engine/python/deviceio_source_nodes/deviceio_tensor_types.pysrc/core/retargeting_engine/python/deviceio_source_nodes/gamepad_source.pysrc/core/retargeting_engine_tests/python/test_gamepad.pysrc/core/schema/fbs/gamepad.fbssrc/core/schema/python/CMakeLists.txtsrc/core/schema/python/gamepad_bindings.hsrc/core/schema/python/schema_init.pysrc/core/schema/python/schema_module.cppsrc/plugins/gamepad/CMakeLists.txtsrc/plugins/gamepad/README.mdsrc/plugins/gamepad/gamepad_plugin.cppsrc/plugins/gamepad/gamepad_plugin.hppsrc/plugins/gamepad/main.cppsrc/plugins/gamepad/plugin.yamlsrc/retargeters/__init__.pysrc/retargeters/gamepad_se2_retargeter.pysrc/retargeters/gamepad_se3_retargeter.py
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… against double-close Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
…irectory Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
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Inline comments:
In `@src/retargeters/gamepad_se3_retargeter.py`:
- Around line 139-147: Update the reset handling in the gamepad retargeter so
_prev_x_pressed is synchronized only when buttons_in contains a valid sample;
preserve its prior value when buttons_in.is_none. Add a regression test covering
reset with absent button input and verify the subsequent X sample does not
create a false rising edge.
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📒 Files selected for processing (6)
CMakeLists.txtexamples/teleop/python/gamepad_printer_example.pysrc/core/retargeting_engine_tests/python/test_gamepad.pysrc/plugins/gamepad/gamepad_plugin.cppsrc/retargeters/__init__.pysrc/retargeters/gamepad_se3_retargeter.py
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Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
The legacy Isaac Lab Se3Gamepad dead-zoned all stick axes before scaling, but GamepadToSe3RelRetargeterConfig had no dead_zone field, so small stick jitter/drift was never suppressed for SE3 (unlike SE2, which already dead-zones). Add the same dead_zone field and filtering used by GamepadToSe2RetargeterConfig. Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
The Record-type comment described how trackers/McapRecorder serialize and query data, which is implementation detail that doesn't belong in the wire schema. Keep the comment to what the type is. Signed-off-by: Rafael Wiltz <rwiltz@nvidia.com>
Description
Backport of the gamepad device from main, hand-ported rather than cherry-picked: this branch predates both the manifest-driven tracker codegen and the consolidation of isaacteleop's Python source under
src/python. GamepadTracker is therefore hand-written (deviceio_base interface, deviceio_trackers facade, live_trackers/replay_trackers impls + factory dispatch entries), following keyboard_tracker's
structure, and the Python-side files live at this branch's pre-consolidation paths (src/core/retargeting_engine/python/..., src/retargeters/...).
Feature set matches main:
bundle_gamepad_pluginCMake mechanism used for keyboard, gated to Linux-onlybuilds.
Fixes #(issue)
Type of change
Testing
Verified live on real hardware (Xbox controller), same coverage as the main-branch PR. Full retargeting_engine_tests/python/test_gamepad.py suite passes.
Checklist
SKIP=check-copyright-year pre-commit run --all-filesgit commit -s) per the DCO