[Artifact1582] 鬼神の返り血#2081
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ogachu0331 wants to merge 6 commits into
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や、やり過ぎぃ!!!!! |
Lapis-LJA
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Jun 21, 2026
| # 神器の名前 (TextComponentString) | ||
| data modify storage asset:artifact Name set value '{"text":"鬼神の返り血","color":"#8A0714"}' | ||
| # 神器の説明文 (TextComponentString[]) | ||
| data modify storage asset:artifact Lore set value ['{"text":"鬼神の怨嗟のこもった返り血","color":"white"}','{"text":"使用者に生命力と引き換えに圧倒的な力を与える","color":"white"}','[{"text":"攻撃+250%","color":"green"},{"text":"と","color":"white"},{"text":"最大体力-99.9%","color":"red"},{"text":"を30秒間得る","color":"white"}]'] |
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フレーバーテキストより先に効果書いたほうが良いっすね
| data modify storage api: Argument.Amount set from storage asset:context this.Amount | ||
| data modify storage api: Argument.Operation set value "multiply_base" | ||
| function api:modifier/attack/base/add | ||
| # 最大体力-999% |
| data modify storage api: Argument.UUID set value [I;1,3,376,0] | ||
| data modify storage api: Argument.UUID set from storage asset:context this.UUID | ||
| data modify storage api: Argument.Amount set from storage asset:context this.Amount | ||
| data modify storage api: Argument.Operation set value "multiply_base" |
| data modify storage api: Argument.Operation set value "multiply_base" | ||
| function api:modifier/attack/base/add | ||
| # 最大体力-999% | ||
| attribute @s minecraft:generic.max_health modifier add f47ac10b-58cc-4372-a567-0e02b2c3d479 "17Y.Health" -0.999 multiply |
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https://www.soltoder.com/mc-uuid-converter/
コレ使って適切なuuidに変換してください
| # 名前 (TextComponentString) | ||
| data modify storage asset:effect Name set value '{"text":"鬼神の血の呪い","color":"#8A0714"}' | ||
| # 説明文 (TextComponentString[]) | ||
| data modify storage asset:effect Description set value ['{"text":"鬼神の血をその身に纏い、生命力を犠牲に圧倒的な力を得る","color":"white"}','{"text":"攻撃+250%","color":"green"}','{"text":"最大体力-99.9%","color":"red"}'] |
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今のところ、効果量は具体的に書かない方針なので、「与ダメージが極端に上昇するが、最大体力が極端に低下する」かなぁ
フレーバーテキストについては今は任意だけど、自分に見通しの書使った際に見づらくなるので留意してね
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hpが1になる代わりに攻撃がめっちゃ上がる