fix ship select roster scroll-up getting stuck after list shrinks#7501
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After a drag-drop that consumed the last unit of a roster class, the active list could shrink while SS_active_list_start was non-zero, making items above the stuck offset (including default ships returned to the pool, such as Seth fighters) unreachable: the up-arrow handler short-circuits when size <= max_show without resetting the offset. - Clamp the preserved scroll offset in ss_synch_interface() against SS_active_list_size - MAX_ICONS_ON_SCREEN. - Harden common_scroll_down_pressed() to reset *start to 0 when the whole list fits on screen. Fixes scp-fs2open#6240 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
JohnAFernandez
approved these changes
Jun 5, 2026
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After a drag-drop that consumed the last unit of a roster class, the active list could shrink while SS_active_list_start was non-zero, making items above the stuck offset (including default ships returned to the pool, such as Seth fighters) unreachable: the up-arrow handler short-circuits when size <= max_show without resetting the offset.
Fixes #6240. Tested on the same Scroll mission from the stream, Thor's Hammer.