Add normal smoothing and VTK diagnostics - #1272
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Removed 'Experimental' from GPU support description.
# Conflicts: # docs/src/development.md # docs/src/systems/boundary.md
This was referenced Aug 9, 2026
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Dependency note: after the lower stack is rebased onto #1282, this draft should use the shared raw normal and |
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Summary
ColorfieldSurfaceNormal(normal_smoothing=true)with an activity-weighted, same-fluid Shepard pass over unit normalsStack
Depends directly on #1271, the first balanced CSS layer. #1271 depends on #1269, #1268, and #1252. C-CSF planar boundary geometry #1270 remains a sibling substack and is not required here.
Fork branches cannot be selected as bases for pull requests into the upstream repository, so this PR targets
mainand temporarily shows the preceding commits.Review-only diff: svchb/TrixiParticles.jlOpen@rebuild/balanced-css...rebuild/css-normal-smoothing
Scope
Smoothing is an explicit Morris CSF/CSS stabilization option. It does not change raw colorfield geometry, C-CSF geometry, interface activation, surface-delta magnitude, particle regularization, wetting/contact models, shifting, or tensile-instability control. The default path has no smoothing cache or neighbor traversal.
Verification
git diff --checkpassed